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Old Aug 11, 2005, 08:28 AM // 08:28   #1
Wilds Pathfinder
 
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Default Skills - Armor Of Mist

You can view this database entry at: http://www.guildwarsguru.com/skill/46-armor-of-mist/.
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Old Aug 11, 2005, 08:28 AM // 08:28   #2
Ascalonian Squire
 
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Anyone knows where can i get this skill ?
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Old Aug 11, 2005, 04:53 PM // 16:53   #3
Frost Gate Guardian
 
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Captain Greywind has it in Ascalon Settlement, which is outside of Lion's Arch.
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Old Aug 11, 2005, 08:33 PM // 20:33   #4
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Is it just me, or is this a skill that could be abused by runners? I know the 2 second time to cast is a little constricting, but if you cast it, then run through the crowd of enemies, adding on skills like Sprint to get through, you'd have some extra armor on top of some fast running.

This skill really intrigues me... it seems perfect for a runner, but I haven't heard of anyone using it. 18 seconds of 33% faster sounds perfect, along with the extra armor. Even the minimum is 8 seconds of that... which is not insignifigant. So why don't people use it for running?
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Old Aug 16, 2005, 07:50 AM // 07:50   #5
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The cooldown is 30 seconds, I'd say that's why.
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Old Aug 16, 2005, 08:44 AM // 08:44   #6
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its an enchantment and can be stripped for wasted energy, time and health.
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Old Sep 02, 2005, 01:25 AM // 01:25   #7
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I was looking for this and was at ascalon settlement, but totally overlooked it. Is there a spell you could use in conjunction (mesmer probably) to shorten the cooldown?
Armor of Mist may be the most useful for a tank runner, as using AoM, topped with sprint and charge, along with "Watch Yourself!" and "Sheilds up!", would give you an almost perfect line of skills to get through a crowd of enemies. (W/E runner to be exact.) Whirlwind would also be useful if surrounded by a group.
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Old Sep 02, 2005, 01:57 AM // 01:57   #8
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30 Second cooldown time... hey, what do you know? 30-18=12! That's long enough for another sprint skill to get used, and end in time for this to get used again!

Enchantment stripping... in PvE? Sorry to have to point this out, but you aren't using running skills in PvP. In the areas you'll be running people, there isn't a whole ton of enchantment removal. I think those Mesmer Avarica might have something, and there's the possibility of the necro Avarica having something on the way to Forge, but you should be able to otherwise avoid them.

As for mesmer skills to shorten the cooldown time... well, you've got that elite Mantra of Recovery... but I'd rather just take "Charge!" as a warrior.
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Old Sep 04, 2005, 07:56 PM // 19:56   #9
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by Move 33% faster, does this include melee attacks?
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Old Nov 13, 2005, 06:53 PM // 18:53   #10
Pre-Searing Cadet
 
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Moving faster does not affect attacking speed, just like the warriors sprint or rangers storm chaser.

As far as shortening the sill recharge, you can get a 20% chance reduce water recharge weapon/focus item for the ele, while not a guarentee it makes a big difference when it happens.

If you want something more gaurenteed, use Serpents Quickness from the Ranger. I've used it for a Necro secondary to spam Dark Pact very effectively, unfortunately with that combo you sacrifice mad health. But that is what Troll Unguent was for
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Old Nov 13, 2005, 07:40 PM // 19:40   #11
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Quote:
Originally Posted by Meteorstormer
I was looking for this and was at ascalon settlement, but totally overlooked it. Is there a spell you could use in conjunction (mesmer probably) to shorten the cooldown?
Armor of Mist may be the most useful for a tank runner, as using AoM, topped with sprint and charge, along with "Watch Yourself!" and "Sheilds up!", would give you an almost perfect line of skills to get through a crowd of enemies. (W/E runner to be exact.) Whirlwind would also be useful if surrounded by a group.

Wouldn't you need Balthazar's Spirit on you and to be hit 4 or so times so you can do those?
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Old May 28, 2006, 08:37 PM // 20:37   #12
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This skills works great in the desert for running, but anywhere else the mesmers are gonna strip it and that's not health for you. This skill is very good around palces that don't have people running around with strip enchantment.
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Old Jul 01, 2006, 02:24 PM // 14:24   #13
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Any know were to get this in factions?
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Old Jul 01, 2006, 04:00 PM // 16:00   #14
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You can't. It's a prophecies only skill.
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Old Jul 01, 2006, 07:57 PM // 19:57   #15
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I use this skill continously in my skill bar, for running, casting in melee, and anything else you can this of for +42 armor and 33% speed..
Works wonders for aspenwood, and its fun to race warriors and rangers with and e/n, and win! haha

Using it for running in pve is fine, just cover it with other enchantments, AofR, water attunement etc. Also a +20% enchantment item with a 21 second base length = pwnage.
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Old Jul 01, 2006, 10:38 PM // 22:38   #16
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This is a beautiful flag runner skill. It is a nice boost of the bat, and retreating to when you must get another flag. Not meant to be used in combat IMO.


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Old Jul 02, 2006, 11:37 AM // 11:37   #17
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Runners top gvg guilds happen to use it (Supernova Jap for example). Only draw back is the 2sec cast compared to the other speed stances and spells. But it gives armor and speed for a descent amount of time. It can save you from spike also.

Last edited by Arcador; Jul 02, 2006 at 11:39 AM // 11:39..
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Old Jul 03, 2006, 07:37 AM // 07:37   #18
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In the Crystal Desert, if you get mobbed by the annoying Jade Scarabs, Chilblains and *BAM* there goes AoM. Also, during a Forge run if you encounter Stone Summit Heretics they will use Shatter Enchantment on you and if you face Avicara Guile they will use Strip Enchantment.

Also, Balthazar's Spirit gives around 5 points of Adrenaline at max. Yes. Points and not strikes. A strike contains 25 points of Adrenaline. Therefore, you would need to be hit about 20 times for "Watch Yourself!" to be charged.
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